About This Game Galactic Dominion is a fast paced 4x space strategy game. Explore the stars, perform research, manage your colonies, build a fleet, defend your systems, and conquer the galaxy. Play through an epic story driven campaign or alternatively customize your games for countless re-playability!Features Campaign: Play through a series of chapters each with its own unique objectives. Quick Play: Customize each game to your liking, opponents, difficulty, and many more. Fast Paced: Ensures your always on the edge of your seat. Manage Colonies: Queue Industries to increase production and Ships to build up your Fleets. Research: Unlock meaningful topics that changes the balance of power. Combat: In space by controlling key choke points and conquer Star systems by sending in troops. Real-Time or Turn-Based: Play in the style you prefer. Randomized Galaxy: Ensures a different game each time. Total War: Enable an optional end-game crisis for a final showdown with your opponents. AI Governors: Sit back and watch the galaxy unfold itself. Speed Controls: If it ain't fast enough, you can play in fast-forward (or slow-down if it's too fast). Hotkeys Customization: Allows you to bind to your most efficient keyboard patterns. Style: Change the visual style of the entire game and entire a whole new galaxy. Music: Enjoy the thematic music that will give you a feeling of nostalgia. Tutorial Videos & Manual: Available to help you learn the game's unique controls.CampaignThe Campaign consists a series of chapters detailing the dawning of a new age for the Human race. The year is 2235 and Humans have begun their colonization of deep space. You play as the heir of the Human dominion tasked with the exploration of the frontiers of space. What mysteries lie out here? What hostile aliens and dangers await? Only time will tell...Each chapter comes with unique objectives that brings something new to the experience and every playthrough will be different with a newly generated galaxy.Quick PlayIn Quick Play mode you can customize your games to match your play style. Whether is an intensive 20 minute speedrun or an epic marathon of a few hours. Each game will be different. Galaxy Size: Larger galaxies allows more Stars as well as distance between them. Number of Stars: Determines the Star density of the Galaxy. Empire Race: Choose between Humans, Machines, Etherials, Monsters, or Random. Each race has its own strengths and weaknesses. Opponents: Specify the number of enemy opponents to play against. The Aggression and Empire Race of each component can be customized. Aggression: Determines the aggression of the enemy. The higher the aggression the earlier the AI will create attack Fleets. Difficulty Modifier: Determines the additional bonuses applied either to the Player (Simple and Easy), to the enemy AI (Hard and Impossible), or none at all (Normal). Total War: Enable to allow the declaration of Total War which mobilizes your entire empire to focus on the war effort. Star Lanes: When enabled all the Stars will be connected by Star Lanes to form the galactic network. Research: Play with extended research times for a longer play through. Real Time Mode / Turn-Based Mode: Toggle between Real-Time or Turn-Based. The game experience will change drastically between the two modes. 7aa9394dea Title: Galactic DominionGenre: Action, Indie, StrategyDeveloper:Forever YearsPublisher:Forever YearsRelease Date: 6 Sep, 2018 Galactic Dominion Download] [Xforce Keygen] Really interesting game and highly responsive devs. I'll leave a more detailed review after a few more hours of play, but I've already enjoyed my time so far.. Very clunky interface, but before I got any further into the game I checked out the options menu and found a "data privacy" option? It has the unity analytics on by default (opt-out). The dev can now analyze how quickly thereafter I hit "refund".. First off you may want to know that this game is being developed by one person. The dev has been active on the forum responding to every person so far. He has within 2 days of release patched the game 3 times to to add or change things requested by various players. He has been responsive and polite.I have really been enjoying the game after I spent 3-4 hrs of starting a game, learning something new, then restarting and learning something new and restarting again until I felt like I finally knew what was going on. So far this game runs smoothly without any hic-ups or any other game breaking bugs that I have noticed, yet. Most all the info you need to play the game can be found in-game in the help section(hotkeys are listed in there) and the video tutorials section. What you can't find there can be found in the manual.I have played the game in turn based mode and real time mode and I chose the real time with pause because it feels like the way it was meant to be played. However for the true turn based fans I believe the turn based mode will satisfy them. In the real time\/pause mode the game progresses similar to 'Sins of a Solar Empire: Rebellion' or 'Stellaris' in that the game runs in real time, but I can pause when I want to issue orders, make changes to my overall plan, look up some game info, to answer the phone or go to the bathroom. 'Galactic Dominion' is not those games though, it is a game with it's own new ideas. The game mechanics here are new to me. The big picture is the same as any 4x game, stomp everything till you're the last one standing, but how you get there is different than any other space 4x game I've played. It's new, different, refreshing, innovated and the dev deserves some recognition for bring something new to the table and didn't copy and paste someone else's game. Now this is meant to be a fast 4x game where you can play a game in an evening or two, great for those of us who dread starting up your goto 4x game knowing you will need to devote a week or 2 to it till it's finished or you give up( assuming you are an adult with normal gaming hours). Therefore this game is not miles deep as some 4x games, so if you're a micromanager addict you probably won't find your nirvana here. Again somewhat like 'Stellaris' I can set most things to be done automatically, I have governors running the systems and through them I can issue different production schemes and whenever I want I can drop in and make changes and when my changes are done they go back on script. There is no diplomacy. Currently there is only military victory(dev has stated he may add other victory conditions later) in Quick Play mode. In the Campaign mode there are various goals. The research tree has new and different items that I have not seen in other games. Space combat and land combat are very basic, but serve their function for a game meant to move along quickly. Another game I would like to loosly compare this game to is 'Star Traders:Frontiers'(another great game). They are both done by indie devs, both are in pixel graphics(no eye candy), both took me a couple of hrs to figure out how to play enough to start a play thru, both once I figured them out they became addictively fun to play( just 15 more mins-just 15 more mins-just 15 more mins).To sum up I think this dev has a true gem on his hands and if he takes the time to polish it up some more it will keep a lot of players awake into the dead of night. If he keeps up the good work this game has the potential to be my most played 4x space game. Now I going to go back to 'Galactic Dominion' and play for just 15 more mins-just 15 more mins.
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